What is the technical problem with std::shared_ptr::unique()
that is the reason for its deprecation in C++17?
According to cppreference.com, std::shared_ptr::unique()
is deprecated in C++17 as
this function is deprecated as of C++17 because
use_count
is only an approximation in multi-threaded environment.
I understand this to be true for use_count() > 1
: While I'm holding a reference to it, someone else might simultaneously let go of his or create a new copy.
But if use_count()
returns 1 (which is what I'm interested in when calling unique()
) then there is no other thread that could change that value in a racy way, so I would expect that this should be safe:
if (myPtr && myPtr.unique()) {
//Modify *myPtr
}
Results from my own search:
I found this document: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0521r0.html which proposes the deprecation in response to C++17 CD comment CA 14, but I couldn't find said comment itself.
As an alternative, that paper proposed adding some notes including the following:
Note: When multiple threads can affect the return value of
use_count()
, the result should be treated as approximate. In particular,use_count() == 1
does not imply that accesses through a previously destroyedshared_ptr
have in any sense completed. — end note
I understand that this might be the case for the way use_count()
is currently specified (due to the lack of guaranteed synchronization), but why was the resolution not just to specify such synchronization and hence make the above pattern safe? If there was a fundamental limitation that wouldn't allow such synchronization (or make it forbiddingly costly), then how is it possible to correctly implement the destructor?
Update:
I overlooked the obvious case presented by @alexeykuzmin0 and @rubenvb, because so far I only used unique()
on instances of shared_ptr
that were not accessible to other threads themselves. So there was no danger that that particular instance would get copied in a racy way.
I still would be interested to hear what exactly CA 14 was about, because I believe that all my use cases for unique()
would work as long as it is guaranteed to synchronize with whatever happens to different shared_ptr
instances on other threads. So it still seems like a useful tool to me, but I might overlook something fundamental here.
To illustrate what I have in mind, consider the following:
class MemoryCache {
public:
MemoryCache(size_t size)
: _cache(size)
{
for (auto& ptr : _cache) {
ptr = std::make_shared<std::array<uint8_t, 256>>();
}
}
// the returned chunk of memory might be passed to a different thread(s),
// but the function is never accessed from two threads at the same time
std::shared_ptr<std::array<uint8_t,256>> getChunk()
{
auto it = std::find_if(_cache.begin(), _cache.end(), [](auto& ptr) { return ptr.unique(); });
if (it != _cache.end()) {
//memory is no longer used by previous user, so it can be given to someone else
return *it;
} else {
return{};
}
}
private:
std::vector<std::shared_ptr<std::array<uint8_t, 256>>> _cache;
};
Is there anything wrong with it (if unique()
would actually synchronize with the destructors of other copies)?
unique
and before you finish whatever you're doing. – Degradinguse_count == 1
, then there is - by defintion - no other thread that has a reference it could make a copy from. – Ainsworthconst
has nothing to do with it. If an object holding the shared_ptr is itself accessible from multiple threads, copies of the shared_ptr can be made regardless. – Degradingconst
doesn't prevent data races. – Degradingunique()=true
means that no one has a shared_ptr pointing to the same memory... may say almost the same thing no? – Phebephedrause_count
was not deprecated, so you can continue usinguse_count()==1
so long as you remember it's racy. – Spokesman